New in-game HUD
New Team Indicators allow you to quickly compare your own health against your target’s
Smarter scaling means that UI scale will no longer affect chat and buffs
元記事を見る2009年10月21日

New Team Indicators allow you to quickly compare your own health against your target’s
Smarter scaling means that UI scale will no longer affect chat and buffs

Updated Particles

Fixed an issue where Cho'Gath would not move close enough to the target to Feast at large sizes.


H-28G Evolution Turrets now detonate upon Heimerdinger's death





Updated Particles



Fling tooltip now shows mana cost per level

Mega Adhesive tooltip now shows mana cost per level

Added new Alternate attack animations

Changed model

Added team color indicators to Gate's particle.

Fixed a bug that allowed you to instantly Gate after using Wild Cards.

Infinite Duress will now break its self-stun if his target breaks free.
Art for the "End of Game" has been updated
The Summoner Profile page now shows more detailed stats for the last 10 games played
Masteries that you do not have the pre-requisites for are now grayed out for easier visual reference
The Champion Select screens have been improved with minor visual adjustments
All Experience Bars are now consistent in style and color
"Champion Skin Browsing Art" has been improved.
Fixed a bug in the Summoner Profile that showed the experience bar as always full
Fixed a bug that was causing the buddy list to not show the correct status during or after games
Added an innate 75 Magic Resist to lower damage from abilities such as CH1-Concussion Grenade and Tremors
Added chat commands
Cast frames on auto attacks have been calibrated for all units
Increased harsh movement speed diminishing returns 475 MS to 490 MS.
Fixed some getting stuck and unable to move issues
Fixed surrender bugs
Fixed several client crash bugs
Added message box that will display if the game is started with a non Shader 2.0 compatible video card (or drivers).