
Zed
新規スキル情報はリリース当時 (パッチV1.0.0.151) の記録に基づくデータです

固有スキル - Contempt for the Weak

Q - Razor Shuriken
secondary damage: 60/92/124/156/188 secondary ad ratio: 0.8

W - Living Shadow
クールダウン: 22/20.5/19/17.5/16

E - Shadow Slash
クールダウン: 3

元記事を見る2012年11月13日


スキル情報はリリース当時 (パッチV1.0.0.151) の記録に基づくデータです


secondary damage: 60/92/124/156/188 secondary ad ratio: 0.8

クールダウン: 22/20.5/19/17.5/16

クールダウン: 3

Elo ratings have been compressed towards 1200 and system confidence in ratings has been reset.
Ranked stats have been cleared and archived under the "Season 2" option in the dropdown.

Pyroclasm can no longer bounce more than 5 times.



Bonus damage no longer hits inhibitors or the Nexus

Final Spark visual effects no longer appear at the wrong angle if aimed beyond the edge of the map

Slice and Dice no longer reduces Dragon's Armor

Infuse tooltip now states the correct Ability Power ratio at 0.6

Pick a Card tooltip now describes the correct behavior in regards to Blue card's Mana restoration

Deadly Venom now has a new particle for maximum stacks

Ambush tooltip now describes the correct behavior in regards to delay before entering invisibility


Majestic Roar now fears minions and monsters for 3 seconds instead of 2

Crescent Sweep now properly procs Spell Vamp and other effects (e.g. Rylai's slow)

Omen of War now works properly with Life Steal

Short Fuse now deals 150% damage to structures

Time Bomb now breaks Recall immediately when cast on an enemy champion.
New Recipe: Kage's Lucky Pick + Haunting Guise
New Recipe: Amplifying Tome + Amplifying Tome + Kindlegem
Reduced health by 50
Reduced armor penetration by 5
New Recipe: Needlessly Large Rod + Chain Mail
Reduced passive mana regeneration
Increased mana gained from Health Relics
Changed windmill rotation speed so gears no longer clip
Removed Zhonya's Hourglass from Twisted Treeline and Crystal Scar
Removed Rabadon's Deathcap from Crystal Scar
The in-game refund feature has been reactivated
Ignite is now only castable on enemy champions
Champion passives will now have their cooldowns represented on their passive icon
Twisted Treeline bots should now favor defending their base over taking altars.
Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
Custom game Summoner's Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map
Added a pathing workaround to prevent Summoner's Rift bots from getting trapped in certain areas of the map (e.g. Baron pit)
Battle Training bots should no longer get stuck during the tutorial
Reduced Vilemaw's starting damage, increased his starting health, and reduced his health scaling
Altars now unlock at 3:00 minutes instead of 2:00
Altars now grant a 3 gold bonus per kill, down from 4
Removed Thornmail from the purchasable item list